Allow Trap Launcher to launch a trap at a target, allowing for Freezing Traps to immediately take effect on the intended target or for area traps (Snake trap, explosive, ice) to immediately activate at the target's feet. Retain focus cost on Trap Launcher so it's still beneficial to drop traps manually if at all possible.
But they want hunters to by hit capped irl in order to play.
I would prefeer to add the current trap launcher mechanic into our traps already (if we want to lay them on the ground, just recast it or shot them down :/)
And the trap launcher skill would make the next trap used to be shooted in the current target, but then the trap effects wouldn't spread, affecting only the target (explosive/immolation/snake/ice trap)
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