That is printed in the PTR patch notes, and I'm confused as to how it works and why its being put in. If how I interpret it is correct, then if a hunter who is casting Steady shot on a target, and that target dies, the steady will just switch to a new target. How does that make sense?
It brings up a flaw in most DPS classes. People need to learn that if a target is at low health, maybe a big, long cast nuke isn't the right choice, and use a quicker spell or instant to get your DPS in. I've learned this the hard way for 5 years of getting to the end of a Fireball/Frostbolt only to have it say "Your target is Dead." And of all the classes why hunters? it would seem that they have a lot more choice in instant speed abilities.
/ignore this rant if I'm wrong in my assumptions, or if its to fix another issue, but it just doesn't seem right to put a Buff like this in. Especially if Blizz is wanting people to "Choose the right spell for the right time!"
Thanks for your time! :D
The patch notes were updated to say the following, at least the comment by Chrth said so:
“Hunters will no longer automatically acquire a new target if the current target dies in the middle of a cast.”
okay then it was a mistake on my end. Thanks!
The patch notes were updated to say the following, at least the comment by Chrth said so:
“Hunters will no longer automatically acquire a new target if the current target dies in the middle of a cast.”
Finally. What a frustrating thing that was, causing hunters to pull additional groups when they legitimately did not intend for that to happen (yes, we all know it is not always unintentional).
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